The Polyrhythms of the Ear Canal

Investigating the Human Body as an Instrument and Listening Device Inspired by Attention, Hearing, and Alvin Lucier.
A Senior Thesis Sound Installation submitted to The Division of Arts at Bard College by Pippa Kelmenson.
Interleaved multichannel recording. 8-speaker vs. 3-speaker array, routed in Max/MSP.
November 2016, Annandale-on-Hudson, New York.
Filmed by Emmet Dotan. Edited by Peter Haffenreffer. All photographs by Izzy Leung.

The ear is an active amplifier of its own sounds. From otoacoustic emissions to tinnitus frequencies, our ears act as instruments responding to sound information. To distinguish acoustic elements generated outside of the ear from those taking shape in the inner ear, we are required to internally perceive all acoustic information. But is concentration enough to determine the origin of each sonic element? This sonic distraction accentuates the focus of my work: the dichotomy between the theory of hearing as passive reception and listening as active concentration.
My sound art and electronic music explore the physical phenomena of sound and human auditory perception. In the first semester of my senior project, I built a large-scale ear canal that emitted an aural architecture of ear-borne tones in a sound installation. The parallel division of the Old Gym allowed each architectural space to become a speaker that produced overlapping sounds that swept between the two, intricately joining them to be heard and felt in a rhythmic resonance throughout the body. On one side, tinnitus tones of varied frequency coalesced to form their own, highly pitched and dynamic music. On the other, the acoustic impression of low frequency binaural beats was used to invoke our particularization of rhythm. Sound waves coincided to make beats that occurred at speeds enhanced by the passing waves of sympathetically resonating snare drums. My audience was invited to wander from room to room, the room as a trope of attention and hearing, both lost and retrieved—as if the listener must reassemble a strayed train of thought.

Project Roles
Composer, Director, Artist, Sound Engineer, Sound Designer, Set Designer, Retoucher, Project Manager, Product Designer, Producer, On-Set Sound, Music Supervisor, Music Producer, Lighting Designer, Interactive Producer, Industrial Designer, Executive Producer, Event Producer, Designer, Creative Technologist, Creative Director, Content Producer, Art Producer, Art Director, Architect
Company
Bard College
Skills
Arduino, Art Direction, Creative Direction, Drone, Environmental, Environments, Experiential, Interaction, Interactive, Lighting, Music, Musical Effects, Painting, Project Management, Studio, Technology, Visual Development, Woodworking, Wrangling - Creatives, Ambient / Textural Feels, Architectural Scale, Conceptual, Content, Content Management, Creative Strategy, Design, Design Strategy, Entertainment, Fabrication, Human-Centered Design, Integrated, Low Budget, Maintaining Schedules, Management of Teams 1-10, Management of Teams 10-20, Managing Budgets, Mixed Media, Producing, Retouching, Sculpting, Textiles
Media
Architecture, Art, Concept Art, Events, Interactive Installations, Music, Set Designs, Architectural Visualization, Environmental Design, Interaction Designs, Personal Project, Product Designs, Products - Physical, Prototypes, Sculptures, Sound Designs, Sound Mixing, Themed Environments, Visual Designs
Project Industries
Education, Music, Augmented Reality, Entertainment, Media, Non-Profit, Technology
The Polyrhythms of the Ear Canal
The Polyrhythms of the Ear Canal
The Polyrhythms of the Ear Canal
The Polyrhythms of the Ear Canal
The Polyrhythms of the Ear Canal
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